![]() ![]() Once everyone is ready, the leader should enter the chambers, where a starting room is located. This "team" is the leader's chat-channel which other players may join by manually typing in the channel's name. To start a raid, the leader must create a team. Any number of players from 1 to 100 may start a raid. Players can bring their own supplies in (tools not needed), but will need to utilise the chambers' resources in order to defeat the increasingly strong bosses. This will affect the strength of the monsters and bosses, in addition to the requirements needed in the skilling rooms. The Chambers of Xeric uses a unique party finding system to help determine how strong the team is. Main article: Chambers of Xeric/Strategies Once players receive an ancient tablet as a reward from the Chambers of Xeric, they are able to use it on Xeric's talisman to instantly teleport to the mountain. For those arriving there without the mine cart system, speak to the Mountain Guide (who is located on the mountain next to Gnosi, Historian Duffy, and the Natural Historian) before leaving doing so will establish a two-way transportation system between the mountain and the Shayziens' Wall. Otherwise, players will need to head to the Shayziens' Wall and make their way west to Mount Quidamortem be wary of aggressive lizardmen and lizardmen brutes. Doing so requires the player to have earned 65% Lovakengj favour. This will require the player to bring a minecart control scroll from Miriam and bring it to Stuliette on the mountain. The Chambers of Xeric are located on Mount Quidamortem, which can be quickly accessed via the Lovakengj Minecart Network. Getting to Mount Quidamortem from the Shayziens' Wall. ![]()
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